From Previous Parts
Part 1 discussed the four ages of mankind. The first was the Age of Speech; for the
first time humans could “learn by listening” rather than “learn by doing”; that
is, data could be accumulated, communicated, and stored by verbal
communications. It also transformed the
hunting and gathering into an economic architecture of small somewhat settled
communities over the course of 300,000 years.
Settlement produced first
significant increase in economic activity, wealth per capita, and in the
academics in the form of the shaman for tribal organization.
The second, the Age of Writing, produced a quantum leap in
data and information that could be accumulated, communicated, and stored. This was over a period of at least 6,500
years. During this time, academic activity
evolved from everyone working to survive to a diversity of jobs and trades and
the economic stratification of political organizations. Again, the total wealth of humanity took a
leap of orders of magnitude as the economic architectures of city states, then
countries, and then empires evolved. The
academics evolved from the shaman, to priests, clerics, researchers,
mathematicians, and universities (e.g. the Museum at Alexandria ~ 370 BC and
the University of Bologna, 1088) and libraries.
The third, the Age of Print, started with Gutenberg’s press
in 1455, but blossomed with Luther’s radical admonition that everyone should
“read” the bible about 1517. Suddenly,
the quantity of information and knowledge to a leap of several orders of
magnitude as all types of ideas were accumulated, communicated, and
stored.
Part 2 dealt with history of Services Oriented Architecture
(SOA) as it developed hand in glove with computing architecture—a natural fit.
Part 3 A, deals with
how SOA works with mass customization of products, systems, and services.
Part 3 B, discussed the three economic architectures,
infrastructure, mass production, and mass customization will be employed in the
Digital Age.
Part 4 discussed how the Mass Customization (Services
Oriented Architecture) will change the culture within which the individual
lives.
Part 5A and B will discuss the effects of the paradigm shift to Mass Customization
(Services Oriented Architecture) will effect various industries and the Mass
Production Culture currently in vogue. In Part 5A I will forecast how I see
Mass Customization will effect Golf Club, Education, Retailing, and Entertainment
industries.
Future Mass Customization Changes to Various Industries
The Services Oriented Architecture model used in Mass
Customization will sooner or later completely supplant the mass production
architecture in most industries in the Digital Age. It will affect all industries to a certain
degree. The following are examples that
I see coming; some are currently changing.
Mass Customization of Golf Clubs
Recently, I saw a new ad on TV for Golf Clubs. This was not from a golf club manufacturer,
but from a golf club Mass Customizer.
The ad claimed that the firm would match the grips, the shafts and the
heads to the golfer. While I’m not sure
how they do this, they are advertizing Mass Customized golf clubs. This is the future in the Digital Age.
Mass Customization of Education
Education is likely to see change as massive and
discontinuous as the change from the Age of Writing to the Age of Print. Currently, education, from elementary schools
to university, is based in the Age of Print’s Mass Production.
All children are offered the same education from the same
books and taught by teachers that went through roughly identical class work of
learn by listening. The problem is that people learn in one of two ways, by listening (which includes reading)
and by doing. The Mass Production education of the Age of
Print focused primarily only on learning by listening (which includes
reading). The result is that many
students are left behind.
These students are the ones that learn by doing. They are the ones who looked down upon
because they take “shop class”, “auto mechanics” or others of this ilk. And these are the people that take the “blue
collar” jobs, like carpenters, and plumbers; the ones that actually maintain
portions of the infrastructure that everyone needs.
In the Digital Age, there will be Mass Customization of
education will lead away from degree-based education toward individual
certification on any topic. There will
no longer be bachelors, masters, or doctorates in any “discipline”. Alternatively, with a certain level of
certification the student could “earn” a bachelors, masters, or doctorate.
Apprenticeships
Actually, this is currently happening, though as a
sub-culture of education. And it is
happening in two ways. The first is the
oldest method of education, apprenticeships and internships; yes, learn by
doing. The second is technology.
The “learn by doing” method never really stopped being used
since before the dawn of human civilization.
However, with the advent of Mass Production education, it fell out of
fashion, relegated to the backwaters of high school and college education. It was turned over to “trade schools”; and
the graduates of these programs and schools are considered inferior to “college
graduates” and paid accordingly.
However, the best, not only in trades, like carpentry,
painting (Yes painting, cars ,walls, and boats), plumbing, and brick laying,
but also “fine arts”, dance, composing music, and so on, are trades and should
not be treated as anything else. In fact,
even today most of the best composers, (best being defined as those that are
most well known in their time, and made or make the most money, learned by
doing.
None of the great master composers of the baroque or
romantic periods went to college. Instead,
“they studied under…” These composers were and are well known and made money
during their life time. In my opinion,
the best symphonic composer of the late twentieth and early twenty first
centuries, John Williams, studied composing privately. Taylor Swift is one of many highly successful
composers who never finished high school, yet made it because she learned her
craft by doing within the milieu of a composing studio. Like rap-poets of the 1990s through today,
didn’t go to college and study poetry, they learned by doing.
Additionally, today there is a movement among some groups of
parents to home-school their children.
Again, this has gone on since before the dawn of history, but, as I will
discuss shortly, will be much more available due to the Digital Age Technology.
So why not have
publicly funded music academies, or better yet, music academies funded from the
purchase of music; have dance schools funded by dance, and so on. In fact, to some extent, we do. So why can you get a Ph.D. in musicology, or
an MFA in dance, but no masters or doctorates for plumbing, etc? Getting rid of all of the “arts departments”
in colleges would save a huge amount of public dollars in indirect costs etc,
the same way getting “trades” out of colleges has.
Digital Age Technology
Now the Digital Age
technology comes into play. Already
there are hundreds of courses “on line” for every grade from 1st
grade to graduate school. And this is
only at the start of the Digital Age when only early adopters are trying these
classes out.
As these become more mainstream and accepted these “classes”
will become much more customized to the individual students, needs, wants,
proclivities, and language, that is, mass customization of classes. I envision a time when students in Tel Aviv,
Teheran, Nairobi, Nantucket, Keflavik, and Kiev all take the same class across
the Internet, interact with the “teacher” and each other in their own language,
but understanding each other through a translation function built into the
software.
I put “teacher” in quotes because a teaching function can be
implemented using data showing what the student’s interests are, what type of
learning they are best at, and so on.
So, for example, in teaching math, “the teacher” can choose “story
problems” that interest the student. If
the student learns better with images, then “the teacher” can teach with
images; if the student learns better by listening or reading, then “the
teacher” can use those methods.
Students will be able to learn in group sessions, if that is
the best way for them to learn, or in tutorial/coaching sessions, if they learn
better (quicker with better retention) in individual settings. So with technology, Mass Customization of
education is possible.
It is impossible for me to describe all of the ins and outs
of how I envision the functions of technology to be assembled for each and
every student, even at a high level, because there are over 7 billion ways of
learning by 7 billion bedroom biological experiments. I may try in another post.
It will not be until all elementary, secondary, colleges and
universities are disbanded that Mass Customization of education will take
place—as radical as that sounds, because it will require a rebellion against
the current educational system that produces “parts” for governmental and
business organizations.
Mass Customization of Retailing
As described earlier, the clothing industry will change
radically in the Digital Age. Customers
will be able to order almost any clothing and accessories custom-made for their
bodies across the Internet.
Up to a point, this will serve all customer types better
than “heading to the mall”. As I
describe in my dissertation, there are three types of customers, hunters,
comparative shoppers, and shoppers.
The Internet/web
serves the hunter type (the ones that have a specific set of requirements)
because they can find the part or component quickly and easily; even compare
costs. It serves the comparative shopper
type (the ones that have a fuzzy or an incomplete set of requirements) well
because they can comparison shop quite readily on “the Net”. However, it will not serve those shoppers who
treat shopping as a recreational or interpersonal activity. This is at least in the near future, though
it might be better in the future.
Already, today, Amazon, Google, and others are serving as
the Internet’s concierge service, analogous to the concierge services in a
hotel. These inform customers of the
products, systems, and services that best meet their requirements, in terms of
function, cost, and schedule.
A little further down the line, necessary consumables like
food, will come to the customer using one of two procedures or a combination of
both. The first is a method that could
only be implemented in the Digital Age; having the person decide on a menu,
having the “smart” cupboards and refrigerator check the inventory to ascertain
that all of the ingredients are available, and order ones that are not for home
delivery (by drone???). Obviously this
will include completely catered meals.
For many people this may mean a large reduction in the kitchen
footprint.
The second is for customer’s that want to comparative
shop. They will still be able to “go to
the market”. However, “the market” will
be like current “farmers’ markets” in the U.S. and markets in the rest of the
world. They will be filled with vendors
instead of shelves. These will be for
“foodies” and other comparative shoppers that want to choose their fresh foods.
I suspect that in the next 20 to 30 years, town centers and
most shopping malls will go under the bulldozer (Have a CAT D10
renovation?). They will be replaced by
these types of markets, by group entertainment centers of all sorts, and by
barbers, hair dressers, auto service centers, and other services. If you think about it, this is what applying
SOA (Mass Customization) to the physical footprint of retail industry should
look like.
This does not mean that “brick and mortar” stores will
entirely disappear. From the description
above, it’s readily apparent that there will be a need for a town center. I suspect that these town centers will have
the physical architecture more akin to the medieval and current European towns
than to the American sprawl of large and strip malls. And since, as discussed
above, major cities will become cost ineffective and obsolete, there will be a
return to a grid of small cities and towns.
Further in the future, I think there will be opportunities
for customers to look at the products in virtual reality (already a customer
may try out a system or service before purchasing). But the concierge service provided on the
Internet will be focused on understanding the customer’s requirements before
recommending a product, system, or service.
Mass Customization of Entertainment
When broadband cabling came into vogue, before the real
acceptance of the Internet, it was used to provide more television channels
with higher quality video and audio. So
the “cable” companies combined the broadband cabling system (a utility and
therefore using the Infrastructure Architecture) overlaid with content (using
Mass Production Architecture). And local
governments treated the cable companies as utilities, not content providers, so
they agreed to allow them to be monopolies.
Initially, adding content was to market the cable to
potential customers; they could get more of what they wanted to see (e.g.,
sports) on cable in local areas.
However, small cable companies were “bought out” by other cable
companies, which have turned into large cable monopolies that are only
semi-regulated.
These companies provide their “customers” with content
bundles. This means that someone who
likes history, science, and travel must also pay for sports and “news
spin-doctoring biased” channels for which they have no requirements. This means that to get the channels the
customer wants, they must “rent” and upgraded bundle (or package). This, again, has many channels the customer
does not want, coupled in the bundle with the one or two that he or she does
want.
Then, to add insult to injury, they added an increasing
amount of advertizing on each channel, to the point that the actual program
material runs about the same as a half hour program did in the 1960s and
70s. Additionally, they’ve nearly
doubled the cost of “the bundles” including the basic bundle. One consequence of this is that the
entertainer’s (e.g., actors, athletes) salaries have skyrocketed; but so, too
have that of the content providers and the cable companies; all this defrauding
at the expense of the customer.
There are two methods for resolving these monopolist
behavior, laws and regulation, or market forces. First, we could legislate the separation of
content provisioning from the communications infrastructure, legislate against
bundling of content, and break up large content providing companies, and
communications infrastructure utilities.
The other alternative is to let economics take its
course. With the advent of the
high-speed Internet and WIFI systems, allowing data streaming of video, and Netflix,
Hulu, and especially YouTube the natural course of entertainment is toward Mass
Customization of entertainment, rather than Mass Production of entertainment.
In the process there will be many more “channels” to meet all types of customer
interest (requirements); that is, the entertainment market will be a plethora
of niche markets.
A good example of
this is the SV Delos channel on YouTube.
This series started out as a Video-log of the sail of SV Delos and
because its creator did an increasing professional job with the assistance of
the rest of the Delos crew has produced an income stream sufficient to enable
the young crew to sail without the need to stop to make freedom chips
(money). They work at creating videos
and subscribers support them because they enjoy the videos.
Eventually, maybe in 50 years, maybe in 10 years, the
utility functions of the current entertainment empires will be separated from
the content provisioning and the content provisioning will separate into
services, some providing the actual content, some providing services (e.g.,
animation, editing, and so on) to the content providers.
A Look ahead to Part 5B
As you can see from my forecasts, Mass Customization is and
will continue to drastically change the architecture of the industrial complex
that creates value and thus wealth for humankind. However, like the transition from the Age of
Writing to the Age of Print, the transformation of industries and cultures
during the transition from the Age of Print to the Digital Age will create
stresses on the current cultures that will break out into war, destruction, and
all sorts of problems, unless these are recognized early. Putting too many rules and regulations in
place, like the liberal religion wants, like the Catholics before, will create
additional stress that will definitely lead to civil strife.
But at the end, and if we can make it, the economic world
will have a much higher level of wealth for all people. Please keep this warning in mind. I will repeat this warning at the end of Part
5B.
In Part 5B I will forecast how Mass Customization will
effect, transportation, housing (and cities), healthcare, and space.
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